Image Generation
The Image Studio provides a local environment to generate high-resolution images. You can generate images through Stable Diffusion WebUI Forge or ComfyUI.
The studio supports FLUX.1, SDXL, and Stable Diffusion 1.5 base models.
Supported Model Families
Select the model family that matches your GPU memory and artistic goals:
| Model Family | Native Resolution | Minimum VRAM | Recommended Use Case |
|---|---|---|---|
| FLUX.1 (dev / schnell) | 1024 × 1024 | 12 GB | Best text rendering, complex prompts, and realistic anatomy. |
| SDXL (Stable Diffusion XL) | 1024 × 1024 | 8 GB | Photorealism, cinematic lighting, and custom community styles. |
| Stable Diffusion 1.5 | 512 × 512 | 4 GB | High-speed rendering and lightweight game assets. |
NOTE
You can download base models and checkpoints directly through the Model Management tab from Hugging Face or CivitAI.
Generation Procedure
Follow these steps to generate an image:
Step 1: Check Backend Engine Status
- Open the Workflows tab in the top navigation bar.
- Click 🎨 Images in the modality selector.
- Check the engine status pill in the header.
- Verify that the status shows Online.
- Click Toggle Forge Engine if the status shows Offline.
Step 2: Choose a Preset or Starter Style
Select a preset from the Studio Preset Bar to configure optimal resolutions automatically:
- Standard Square (1024 × 1024): Default setting for general art and character portraits.
- Landscape Wallpaper (1344 × 768): Wide aspect ratio for environments and desktop backgrounds.
- Portrait Photo (768 × 1152): Vertical aspect ratio for full-body human figures and posters.
- Classic SD 1.5 (512 × 512): Lightweight resolution for legacy models and rapid drafting.
TIP
Click a starter prompt chip above the prompt box. The chip populates proven prompts and selects the matching preset instantly.
Step 3: Configure Generation Parameters
Set the parameters in the configuration panel:
- Workflow Model: Type or select your checkpoint name (for example,
SDXL Baseorflux1-dev). - Positive Prompt: Describe all subjects, styles, lighting, and camera angles that you want in the image.
- Negative Prompt: List unwanted elements such as blur, distortion, or watermark artifacts.
- Resolution (Width × Height): Set the image dimensions. Keep dimensions aligned to multiples of 64 or 16.
- Sampling Steps:
- Use 4 to 8 steps for FLUX.1-schnell.
- Use 20 to 30 steps for SDXL and SD 1.5.
- Use 25 to 50 steps for FLUX.1-dev.
- CFG Scale (Guidance Scale):
- Set 1.0 for FLUX models.
- Set 5.0 to 7.0 for SDXL models.
- Set 7.0 to 8.5 for SD 1.5 models.
- Sampler and Scheduler: Select an approved sampler algorithm:
EulerorEuler a: Fast, general-purpose convergence.DPM++ 2M Karras: High detail for photorealistic textures.UniPC: High-speed generation with fewer steps.
- Seed: Enter a numeric value between
1and999999999. Enter-1or leave random to generate new variations.
Step 4: Launch Generation
- Click 🎨 Launch Forge Image Studio (Port 7860) or Generate Image.
- Observe the 4-stage progress tracker during diffusion execution.
- Inspect the completed image in the output gallery.
IMPORTANT
The application automatically saves rendered images to outputs/images/ with embedded prompt and parameter metadata.
Applying LoRAs (Low-Rank Adaptations)
LoRAs are compact model files (typically 50 MB to 200 MB). A LoRA modifies an existing checkpoint into a specific character, clothing style, or visual aesthetic.
How to Download LoRAs
- Open the Stable Diffusion (CivitAI) tab.
- Set the Type dropdown filter to LoRA.
- Sort results by Highest Rated or Most Downloaded.
- Type your desired aesthetic into the search bar (for example,
Pixel Art XLorDetail Tweaker). - Click ⬇ Download to Forge. The system stores the file in your models directory.
Popular Community LoRA Styles
| Style Category | Search Term | Recommended Base Model | Effect |
|---|---|---|---|
| Pixel Art | Pixel Art XL | SDXL | Generates authentic 16-bit sprites and backgrounds. |
| Retro 3D | PS1 Graphics | SDXL / SD 1.5 | Recreates jagged low-polygon PlayStation 1 aesthetics. |
| Anime & Cartoon | Cel Shaded | SDXL / Pony V6 | Applies clean outlines and flat anime color fills. |
| Micro-Detail | Detail Tweaker XL | SDXL / FLUX | Sharpens skin pores, fabric weaves, and rim lighting. |
Method 1: Using LoRAs in Prompts (Forge & WebUI)
Add the trigger tag directly into your positive prompt box:
<lora:pixel_art_xl:0.8> a cyberpunk street market at night, 16-bit retro game asset- Specify the filename of the LoRA between the colons.
- Add a weight value at the end (typically
0.6to1.0). - Lower the weight if the style distorts facial anatomy or colors.
Method 2: Using LoRAs in ComfyUI
When using ComfyUI as your studio backend:
- Add a Load LoRA node to your ComfyUI canvas.
- Connect the
MODELoutput from your Checkpoint Loader into themodelinput of the LoRA node. - Connect the
CLIPoutput into theclipinput of the LoRA node. - Select your downloaded LoRA filename inside the node dropdown menu.
- Set
strength_modelandstrength_clipto0.8. - Connect the modified outputs into your positive prompt and KSampler nodes.
VRAM Management and Hardware Fit
High-resolution diffusion models require dedicated GPU VRAM. Review these memory guidelines:
- Automated LLM Offload: The VRAM Orchestrator automatically unloads Ollama models before diffusion starts.
- FLUX Models: FLUX.1-dev requires at least 12 GB VRAM in FP8 or NF4 quantization.
- Resolution Limits: Do not set resolutions above 1024 × 1024 on GPUs with 8 GB VRAM. Use high-resolution fix or latent upscalers instead.
WARNING
Generating at resolutions above 1536 × 1536 without tiling causes Out-Of-Memory errors on 16 GB GPUs. Use the standard presets to maintain safe VRAM bounds.
Related Documentation
- Studio Overview — Learn about modular feature packs and presets.
- Video Generation Guide — Transform static images into animated video clips.
- 3D Mesh Reconstruction Guide — Convert generated 2D images into 3D meshes.
- SD Forge Engine Guide — Configure your local Forge installation.
- CivitAI & Model Hub Guide — Manage checkpoints and embeddings.
